Hero Character - Marine

First hero character for my FPS game - Project Theseus
All parts are changeable (legs, boots, belt, torso, arms, head, mask, and mask logo)
Ingame model rendered in UE4
Most textures are 2k + additional detail maps and shader effects
Total polycount 135k

Weapons concept by Alexey |REFUSER| Ryabtsev, Weapon ingame model + textures by Dmitriy Gvozdev